Grand Theft Auto VI is in development for PlayStation 5 and Xbox Series X|S, but how will the game look and perform on the relatively less-powerful Series S? We don’t know for sure, but Take-Two boss Strauss Zelnick is not losing sleep over it.
During Take-Two’s latest earnings call, Zelnick was asked about the Series S being, by design, a lower-spec console compared to Series X and PS5. GTA VI is expected to be a boundary-pushing game technically speaking, prompting concerns by some that it won’t be a great experience on the console.
“Look, we support the platforms where the consumers are for as long as they’re there, and we find a way to support platforms despite different levels of tech. Our labels are really good at that. I’m not really worried,” Zelnick said.
The executive went on to say, “If one platform diminishes in value, there’s always another one. So we’re seeing great growth in PC right now, for example.”
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Zelnick added that PC will continue to be “more and more important” for Take-Two’s business going forward, saying that supporting PC “isn’t complicated for us.” Many are wondering if GTA VI will come to PC, and Zelnick’s commentary here sounds like it’s possible, but of course it’s not confirmed yet.
“The bottom line is we are selective about which platforms we support. We make the tech work when we can make it work as long as the audience is big enough to make that worthwhile,” he said.
A former Rockstar developer claimed that if a PC edition of GTA VI is coming, it won’t launch alongside the console editions. This would be in keeping with tradition, as GTA V’s PC version didn’t come out until April 2015, almost two years after the game first arrived on PS3 and Xbox 360 in 2013.
The PC version of Red Dead Redemption II came out about a year after the game debuted on PS4 and Xbox One. For the first Red Dead, the PC edition was only just released in late October 2024, some 14 years after the game launched for Xbox 360 and PS3.
The analyst’s question about GTA VI running on Series S came against the backdrop of ongoing commentary regarding the performance differences between the Series X and Series S. Quite a few game developers from across the industry have commented on the Series S console’s relative lack of power and how developers needing to support this system might be doing themselves a disservice. In the case of Baldur’s Gate 3, issues with the Series S edition held back the game’s overall release on Xbox.
Stalker 2 developer GSC Game World, meanwhile, said it originally believed bringing the game to Series S was “impossible” due to the technical limitations of the console.
The Series S had outsold the Series X in the US since the systems debuted in 2020, but that’s no longer the case, as the Series X now accounts for 51% of all Series X and S consoles sold stateside. The Series S was more widely available than the Series X during 2020-2022 due to supply-chain issues amidst the pandemic, and this was one of the elements that played a role in the Series S jumping out to an early lead over its more expensive and more powerful sibling. By the end of the Series X|S generation, however, Microsoft believes the Series S will outperform the Series X due to its lower price.
GTA VI is set for release in Fall 2025, a window that Take-Two re-committed to as part of the company’s latest earnings presentation.
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