CoD: Black Ops 6 Patch Notes Detail New 10v10 Playlists And Another Recon Combat Specialty Nerf

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A small update arrived to Call of Duty: Black Ops 6 on November 8, and the patch notes include several fixes across multiplayer and Zombies, as well as another nerf to the game’s overpowered Recon Combat Specialty bonus. A playlist update also adds larger and more chaotic player counts for multiplayer matches.

Black Ops 6’s Recon Combat Specialty bonus basically gives players wallhacks for a brief time after respawning, highlighting enemy players on the map in red. This was a really overpowered feature at launch, but a recent update nerfed the time down from 2 to 1.5 seconds. Unfortunately, that still wasn’t impactful enough, so now Treyarch has further reduced the highlighted duration down to just 1 second.

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Treyarch has resolved issues with XP earn rates. This includes an issue where the match bonus was being improperly scaled across game modes, and an error that caused match bonuses to not always be awarded in Search and Destroy.

Additionally, the update refreshes the multiplayer playlists for Black Ops 6. Stakeout 24/7 is added into the rotation. There’s also a new 10v10 Moshpit playlist, which features a mix of Team Deathmatch, Domination, Kill Confirmed, and Hardpoint on the game’s standard 6v6 maps.

For Zombies, the update patched an exploit that allowed certain field upgrade Augment effects to persist beyond their intended duration, and another that previously allowed players to launch tactical rafts into the air on Terminus.

The full patch notes can be found below, as shared by Activision.

Season 1 arrives to Black Ops 6 and Warzone on November 14. Here are all the major highlights for the update, including new multiplayer maps, 7 DLC weapons, another Zombies map, and Black Ops 6’s integration into Warzone.

MULTIPLAYER

Maps

  • Lowtown
    • Addressed an issue where players could get outside of the intended playspace on Lowtown.

Featured Playlists

  • Stakeout 24/7
  • 10v10 Moshpit
    • Maps: Red Card, Rewind, Vault, Vorkuta, Lowtown, Derelict, Skyline, Scud, Nuketown
    • Modes: TDM, Domination, Kill Confirmed, Hardpoint

These Featured Playlists are scheduled to go live at 10 AM PT which is after the publication of these notes.

Perks

  • Recon Combat Specialty
    • Further reduced the duration that enemies are highlighted after respawning from 1.5 to 1 seconds.

We will continue to monitor data and feedback on Combat Specialties throughout post-launch.

XP Earn Rates

  • Resolved an issue where match bonus was being improperly scaled across game modes.
  • Resolved an issue where match bonus was not consistently being awarded in Search and Destroy.

Challenges

  • Removed the “Get 50 Eliminations using Weapons with no Attachments” Daily Challenge.

Stability

  • Added various stability fixes.

ZOMBIES

Weapons

  • Resolved an issue where weapons with a default scope would show an extra attachment pip when viewed in game.

Gunsmith

  • Resolved an issue where the players Multiplayer Loadout would be present when previewing their Zombies Loadout.

Field Upgrades

  • Closed an exploit that allowed certain Field Upgrade Augment effects to persist beyond their intended duration.

Vehicles

  • Closed an exploit that allowed players to launch Tactical Rafts into the air on Terminus.

Stability

  • Added various stability fixes.

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